Show HN: Reverse-Engineered C++ Aureal 3D API from 1999
Reverse‑engineered C++ Aureal 3D API from 1999 lets you quickly add legacy 3D audio to modern projects. Start by cloning the repo, inspecting dependencies, and
Original sourceReverse‑engineered C++ Aureal 3D API from 1999 lets you quickly add legacy 3D audio to modern projects. Start by cloning the repo, inspecting dependencies, and
Original source