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How I Built an Action Game with Godot During a Global Teen Hackathon with Prizes

说明与用途

一名青少年程序员在 Godot 中开发了 CodeWare 游戏,投入 51 小时,获得 1013 Stardust,成功购买 3D 打印机。

问题

A teen coder wanted to create a more substantial project than a beginner tutorial to earn a high Stardust payout in the Stardance hackathon.

结果

The project achieved a high Stardust payout, earned a 3D printer, and received positive reviews highlighting fun gameplay, good design, and thorough devlogs.

工作流

  • Installed Godot and set up a new project
  • Designed the title screen and mountain range level layout
  • Implemented five minigames with timers and life system
  • Added UI for lives, timer, and end‑game screens
  • Polished graphics and added sound effects
  • Created devlogs and documentation for storytelling
  • Uploaded builds to Itch.io, GitHub Pages, and GitHub Releases
  • Submitted project to Stardance and received reviews
  • Calculated payout using multiplier formula

证据

I had absolutely no experience in any sort of game development. I didn't even have Godot—or any game engine, as a matter of fact—on my computer.

来源

I spent 51 hours and 38 minutes of real coding time, backed by a time tracker also provided by Hack Club.

来源

I did so well on this project that I got an unimaginable payout of 1013 Stardust with a 16.45x out of 20x multiplier, with a 20% bonus for being "Blessed" because of my thoughtful voting.

来源

  • 记录日期: 2026-10-15T01:41:00.532Z