I built a browser wave‑survival FPS with Three.js
Description and use
A browser‑based FPS with endless waves, 8 weapons, and custom B* pathfinding, playable without downloads.
Problem
Develop a fully playable first‑person shooter that runs entirely in the browser without downloads, offering multiple weapons, enemy types, and endless boss waves.
Outcome
The project delivers a fully functional browser FPS that requires no downloads, enabling players to open a URL and play immediately.
Workflow
- 1. Set up a Three.js project structure
- 2. Implement player controls and camera
- 3. Create 8 weapon models and shooting mechanics
- 4. Design 7 enemy types with AI and B* pathfinding
- 5. Add endless boss wave logic
- 6. Optimize performance for browser play
- 7. Host the game on GitHub Pages for instant access
Evidence
I built a browser wave‑survival FPS with Three.js — no download, just open and play. 8 weapons, 7 enemy types, custom B* pathfinding, endless boss waves.
GitHub - guangzhoueven/fps: 一个有趣,好玩的原创FPS游戏。
- Record date: 2026-10-02T17:55:45.271Z