I built a game that replaces doomscrolling with quizzes, hidden history, and brain puzzles
Description and use
CurioQuest replaces doomscrolling with interactive quizzes and puzzles, motivating users to learn and earn XP.
Problem
Users spend excessive time doomscrolling, leading to unproductive consumption of content.
Outcome
CurioQuest replaces doomscrolling with interactive learning, providing a progression system, daily streaks, and leaderboards that motivate users to engage with educational content.
Workflow
- 1. User visits https://curio-quest-phi.vercel.app/
- 2. User selects a game mode (Forgotten Wonders, Science Fact Lab, Brain Games, World & Tech Pulse)
- 3. User answers quiz or puzzle questions
- 4. System awards XP, updates streaks, and displays progress on leaderboards
- 5. User can view daily news cards with citations and source links
Evidence
I kept catching myself doomscrolling, so I built something to replace it: CurioQuest, a free web game where curiosity earns you XP.
Everything feeds one progression system: XP, unlimited levels, daily streaks with a calendar, 12 badges, 32+ collectible museum relics, and two leaderboards (points and streaks).
Stack: React + TypeScript, built with Google AI Studio and Gemini
Live news: a server-side endpoint calls Gemini with Google Search grounding, so cards come with citations and source links
- Record date: 2026-10-07T04:56:14.841Z