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AtlasRepo

I built ChibiRigKit: turning a single character image into an animated 2D rig

说明与用途

ChibiRigKit 使用 AI 仅在预处理阶段自动化 2D 角色绑定,最终角色无需 AI 运行,可在浏览器中编辑。

问题

Creating an animated 2D character from a single illustration is tedious and error‑prone, especially when trying to add realistic motion and interactivity.

结果

The workflow reduces manual effort, keeps runtime independent of AI, and produces portable, editable 2D rigs with realistic motion.

工作流

  • Upload a single character illustration
  • AI (Codex CLI) analyzes image and extracts parts (face, eyes, hair, clothing, etc.)
  • AI generates missing visual info and expression variants
  • Generated assets and JSON configs are assembled into an editable 2D rig
  • Open the rig in a browser to adjust motion parameters (head rotation, eye movement, blinking, etc.)
  • Export the finished character as a ZIP containing index.html, assets, rig.project.json, motion.json, head-poses.json, background.json
  • Optionally record the animation directly to WebM from the browser

证据

ChibiRigKit uses Codex CLI during the automatic creation process.

来源

The browser UI can also record the animation directly as WebM.

来源

  • 记录日期: 2026-09-22T18:00:31.602Z