I made 4 manga pages with AI. Ranking them worst to best found the variable.
Описание и применение
Автор использовал модель Tsubaki.3 для генерации четырёх панелей спортивного манги, но столкнулся с проблемами смешения персонажей и некорректными действиями. После последовательных целевых правок и изменения компоновки удалось получить более динамичное изображение, однако главный персонаж менял внешность в каждом проходе.
Задача
The AI manga generator produced inconsistent character depictions and required multiple editing passes, making the workflow inefficient.
Результат
The process demonstrated that ranking pages by required human rework reveals underlying variables affecting AI output consistency, but the main character’s identity changed across edits, indicating model instability.
Рабочий процесс
- 1. Split scene into four panels and write detailed prompt for each.
- 2. Generate initial page with Tsubaki.3.
- 3. Identify failures (duplicate characters, incorrect actions).
- 4. Apply first targeted edit to remove duplicates and correct hands.
- 5. Chain second edit to clean up panel 1 and replace panel 4.
- 6. Apply third edit to change layout to a 2‑panel horizontal spread.
- 7. Review final output for consistency.
Доказательства
Two failures, both involving the second character.
Panel 2 resolved cleanly. Extra hands and phone gone, her face alone in frame.
The layout change succeeded, producing the most dynamic image in the set with close framing on both sides.
- Дата записи: 2026-10-09T09:56:04.407Z