annulusgames/LitMotion — Lightning-fast and Zero Allocation Tween Library for Unity.
Description and use
LitMotion is a high‑performance tweening library for Unity that delivers smooth animations without generating garbage‑collected allocations. By leveraging Unity’s Burst compiler and job system, it achieves lightning‑fast execution while keeping memory usage to zero, making it ideal for performance‑critical games and real‑time applications. The library is open‑source, easy to integrate, and works across all Unity platforms.
Problem
annulusgames/LitMotion may be useful when its README and activity match a concrete workflow.
Outcome
Early or unclear: treat as research material until maintenance, releases, docs, and issue activity are verified.
Evidence
Lightning-fast and Zero Allocation Tween Library for Unity.
- Record date: 2026-09-14T21:15:44.932Z