Kevin-Liu-01/Claude-of-Tanks — A World of Tanks-style, Vite-powered, engine-free pure Three.js armored combat simulator resolving p…
Description and use
Kevin-Liu-01/Claude-of-Tanks: Kevin-Liu-01/Claude-of-Tanks helps turn isolated prompts and tools into repeatable agent workflows.. Use it for coordinate multi-agent workflows; add tool-use pipelines. Medium: useful for prototypes or internal workflows, with dependency and maintenance checks before production.
Problem
Kevin-Liu-01/Claude-of-Tanks helps turn isolated prompts and tools into repeatable agent workflows.
Outcome
Medium: useful for prototypes or internal workflows, with dependency and maintenance checks before production.
Workflow
- coordinate multi-agent workflows
- add tool-use pipelines
- standardize agent memory
Evidence
A World of Tanks-style, Vite-powered, engine-free pure Three.js armored combat simulator resolving plate-level armor, ballistics, modules, spotting, and physics, with 102 vehicles and eight destructible battlefields. Playable entirely in the browser on desktop and mobile devices. Built end-to-end by a multi-agent Claude/Codex pipeline.
- Record date: 2026-11-10T17:48:30.382Z