Unvanquished/Unvanquished — An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
Description and use
Unvanquished is an open‑source hybrid first‑person shooter/real‑time strategy game built on the Daemon engine—a fork that blends the ioquake3 Quake III codebase with the XreaL rendering enhancements. Players command alien or human forces, seamlessly switching between direct FPS combat and higher‑level RTS control to manage units, resources, and strategic objectives. The project showcases advanced AI for both sides and a modernized frontend that leverages the engine’s graphics and networking capabilities.
Problem
Unvanquished/Unvanquished may be useful when its README and activity match a concrete workflow.
Outcome
Early or unclear: treat as research material until maintenance, releases, docs, and issue activity are verified.
Evidence
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
- Record date: 2026-09-14T22:15:26.833Z