STILL: the first esport for lying down
Description and use
A web game where players lie down and stay still for 60 s, scored by an AI referee using local pose estimation. The game keeps data locally for privacy and offers a leaderboard.
Problem
Users want a simple, privacy‑friendly game that rewards stillness without requiring skill or equipment.
Outcome
The project demonstrates that pose estimation and an AI referee can create a privacy‑preserving, low‑effort game that turns stillness into a competitive skill.
Workflow
- Open the game URL on a laptop with a webcam
- Allow camera access and position body fully in frame
- Hold still for 60 s while the AI referee evaluates motion
- Receive score and leaderboard placement
- Optionally view leaderboard and share results
Evidence
There is no controller. No keyboard. No skill tree. You give the browser permission to use your webcam, lie down, and try to stay completely still for 60 seconds while a referee powered by Gemma watches your skeleton and quietly judges you.
The video never leaves your browser. That is good for privacy and also good for everyone who does not need to see my ceiling.
The stack is React, TypeScript, TensorFlow.js MoveNet, Express, and Gemma 4 through Google AI Studio.
The leaderboard uses MongoDB when a database is available and memory when it is not, which is a polite way of saying it forgets you after a restart.
- Record date: 2026-10-24T10:11:44.683Z