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AtlasRepo

We turned handmade art dolls into playable 3D characters in the browser

Описание и применение

Мы превратили ручные куклы в 3D‑персонажей, которые можно исследовать в браузере, оптимизировав текстуры и управляя загрузкой.

Задача

Convert physical handmade art dolls into interactive 3D characters that can be explored in a browser-based world.

Результат

Doll World loads in 41.7 MB for the portal build (down from 98.7 MB) while maintaining full‑resolution textures for the main world. Quadruped dolls are parked for future processing, and texture LODs keep mobile asset size manageable.

Рабочий процесс

  • Select maker’s photos ensuring recognizability
  • Reconstruct doll into canonical standing pose, normalise background, pose, lighting
  • Rig and animate with stock clips (idle, walk, run, sit, wave, dance)
  • Quality gate: verify colour match, feet on ground plane, remove display stand
  • Install as floor‑anchored GLB with LODs

Доказательства

Not every doll can be rigged (yet)

Источник

One texture was 86% of a 22MB asset

Источник

First load was 98.7MB

Источник

  • Дата записи: 2026-10-09T20:40:52.514Z