What GPT-6 Astra chose to build
Description and use
<p>The first prototype of Loose End had a string, three pegs and four bells. It also had arrow-key controls that ignored short presses. A coordinating agent found the input problem and sent it back to the builder before the game was finished.</p> <p>That repair is part of GPT-6 Astra's first <a href="https://billiem.uk/choice/" rel="noopener noreferrer">Choice batch</a>. I asked for three independent experiments with room to choose their subjects. Three Astra agents ran at max reasoning, assigned something to play, explore or use. They produced a string puzzle, a supply-chain model and a tool
Problem
<p>The first prototype of Loose End had a string, three pegs and four bells. It also had arrow-key controls that ignored short presses. A coordinating agent found the input problem and sent it back to the builder before the game was finished.</p> <p>That repair is part of GPT-6 Astra's first <a href="https://billiem.uk/choice/" rel="noopener noreferrer">Choice batch</a>. I asked for three independent experiments with room to choose their subjects. Three Astra agents ran at max reasoning, assigned something to play, explore or use. They produced a string puzzle, a supply-chain model and a tool
Outcome
<p>The first prototype of Loose End had a string, three pegs and four bells. It also had arrow-key controls that ignored short presses. A coordinating agent found the input problem and sent it back to the builder before the game was finished.</p> <p>That repair is part of GPT-6 Astra's first <a href="https://billiem.uk/choice/" rel="noopener noreferrer">Choice batch</a>. I asked for three independent experiments with room to choose their subjects. Three Astra agents ran at max reasoning, assigned something to play, explore or use. They produced a string puzzle, a supply-chain model and a tool
Evidence
What GPT-6 Astra chose to build
- Record date: 2026-09-13T22:45:21.050Z